
Head tracking in War Thunder lets you check your six, keep an enemy fighter in sight through a turning fight and look around your cockpit just by turning your head. The TrackHat Sensor V2 does it with no clip, hat or reflectors to wear.
Why War Thunder players use head tracking
In Simulator Battles you fly from the cockpit, and losing sight of the enemy usually means losing the fight. Head tracking lets you follow a target over your shoulder and past the canopy frame while both hands stay on your controls, instead of juggling a mouse or hat switch. Small head movements become large view movements, so you never have to turn away from the screen.
How to set up TrackHat in War Thunder
1. Install TrackHat opentrack (Windows) and plug in the Sensor V2. It is detected automatically and comes with ready-made settings.
2. Click Start, sit in your normal playing position, then launch War Thunder.
3. Set a recentre key in TrackHat opentrack so you can reset your view mid-battle.
If your view doesn't move, check the game's control settings for a TrackIR or head tracking option and make sure it is switched on.
War Thunder head tracking FAQ
Does War Thunder support head tracking? Yes. It supports TrackIR-style head tracking, and TrackHat opentrack uses the FreeTrack protocol, which works with the same games as TrackIR.
Do I need to wear anything? No. The Sensor V2 finds your head using infrared light and a machine-learning model, so there is no clip, hat or reflector.
Is it only useful in Simulator Battles? No. It helps in any mode where you play from a cockpit view, letting you look around naturally instead of using the mouse.
War Thunder Head Tracking: Set Up TrackHat


Mots clés
flight sim, combat sim, vehicle sim, realistic

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