
Head tracking in X-Plane 12 lets you look around the 3D cockpit, check for traffic and glance down at the panel just by turning your head. The TrackHat Sensor V2 does it with no clip, hat or reflectors to wear.
Why X-Plane pilots use head tracking
X-Plane is built around detailed 3D cockpits and realistic flight models, and head tracking lets you make full use of them. Keep the runway in sight through a turn, lean in to read a gauge or look over your shoulder at the wing, all with your hands on the controls. Small head movements become large view movements, so you never have to turn away from the screen.
How to set up TrackHat in X-Plane 12
1. Install TrackHat opentrack (Windows) and plug in the Sensor V2. It is detected automatically and comes with ready-made settings.
2. Click Start, sit in your normal flying position, then launch X-Plane 12.
3. In X-Plane, open Settings, then Graphics, and turn on the option for TrackIR view tracking in the 3D cockpit.
4. Set a recentre key in TrackHat opentrack so you can reset your view at any time.
Head tracking works in the 3D cockpit view, not in 2D panels.
X-Plane head tracking FAQ
Does X-Plane support head tracking? Yes. X-Plane 12 has built-in support for TrackIR-style head tracking, and TrackHat opentrack uses the FreeTrack protocol, which works with the same games as TrackIR.
Do I need to wear anything? No. The Sensor V2 finds your head using infrared light and a machine-learning model, so there is no clip, hat or reflector.
Do I need a plugin? No. X-Plane 12's built-in head tracking option works with TrackHat opentrack, so there is no plugin to install.
X-Plane 12 Head Tracking: Set Up TrackHat


Tags
flight sim, realistic, simulator

Supported tracking axis

yaw

roll

y
a
x
i
s


z
a
x
i
s

x axis

p
i
t
c
h
More of our most popular games and sims
Upgrade your experience in
X-plane
With a trackhat sensor V2 today




























